**Please note, mesh loading may be slow. We display high poly models here and files are big.
We predicted normal and depth maps to regulate the surface, eliminating holes and defects caused by shiny and transparent regions in 3D Gaussian splatting.
**Please note, mesh loading may be slow. We display high poly models here and files are big.
Please download our latest 3.12 version of KIRI Engine and try the SOTA Gaussian to Mesh function yourself!
Join our warm community to get free trial
https://discord.gg/DqfKjPYv